-- Check thresholds and mitigate if fps < config.fpsThreshold then -- Mitigate FPS drops self:mitigateFPS() end
function PerformanceService:removeEntities() -- Implement entity removal -- Find and remove unnecessary entities end fe server lagger script op roblox scripts link
-- Performance monitoring and mitigation service local PerformanceService = {} -- Check thresholds and mitigate if fps < config
-- Rate Limiting eventRateLimit = 10, -- Per second -- Per second