Technology-wise, the remake could utilize VR or AR if targeting newer platforms, but that might be stretching. Alternatively, ensure the game runs smoothly on current-gen consoles and PCs, with high-end settings for better machines.

In summary, the developed piece needs to cover the title, genre, platform, story, setting, gameplay, art style, exclusive content, and possibly future plans. Make sure to highlight what's new in the remake and why the exclusivity is a selling point. Address potential audience and market position. Maybe also touch on the development team's approach to making this remake, any design philosophies they're following.

Starting with the story: maybe a dark, gritty narrative where the protagonist fights demons in a corrupt urban setting. The city could be symbolic, like a real-world city (New York, Tokyo) but infused with supernatural elements. The protagonist could be a hunter, a former demon, or someone with a personal stake in ridding the city of these entities.

I should also consider the history if there was an original "Urban Demons". If not, maybe create a backstory that explains the city's demon problem, how it started, and what the protagonist's role is. Is it based on real-world issues, or is it a fictional universe? Maybe the demons are a result of moral decay in society.

Gameplay-wise, if it's an action game, there could be combat mechanics, character progression, maybe crafting or using urban resources creatively. Since it's a remake, the original might have had certain features that are now enhanced. For example, physics-based combat, better weapon variety, dynamic environments. Multiplayer? Maybe co-op or PvP elements, but since it's exclusive, perhaps specific features unlocked for exclusive platforms.